NOTE: I am not at liberty to redistribute the documentation used to build this model.
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Prepping the model for "assembly" animations
I've been careful to keep the hierarchy organized in such a way that I could show factory-style assembly operations, if I wanted to. Here's an example showing the various modules spread out a bit.
Reviewing the geometry...
Sometimes it's nice to have a look at the geometry with no wireframes, colors, or textures as distractions. Here are a few ambient occlusion outputs which served that purpose. (For you MODO users, these used 512 samples.)
More coming soon...