My history with imaging projects
I began as a hobbyist computer programmer in the late 1970's, when we had VERY slow computers, no graphics to speak of (often only 4 colors) no disks or CD's, no mouse, and very few commercial applications. And, as soon as I picked up my first few 3D programming books, i found that they were full of math I didn't understand. If you would like to see how a person who "hated" math got past that hurdle, to get into 3D, here's the story.
Most other imaging projects happened simply because of my interest in graphics, along with my interest in both entertainment (music, in my case) and the internet.